Projects

I2DL Submission System
Python
Flask
MySQL
Slurm
(Re)-Write of an existing exercise submission system for the course "I2DL". Student upload python exercises, which automatically get scheduled on a SLURM cluster and evaluated. They can compete in an internal leaderboard.

Graphics Engine
C++
OpenGL
The focus of this course project was to implement advanced computer graphics algorithms. I chose to implement a deferred rendered from scratch in OpenGL and added effects like FXAA, SSAO and normal mapping.

Super Sprint
C++
SDL2
ECS Engine
Written in C++, Component-based Engine, Game Programming Patterns, Indiviual project, 4 weeks, Arcade game clone.

Lumen Force
C++
Unreal Engine
Lumen Force is the result of the "Games Lab" practical course. It is a top-down twin-stick local multiplayer arena shooter for up to four players. The project went through all phases of game development. From brain storming, prototyping, project planing, alpha release, play-testing and a final public presentation. The final result can be seen here.

Roboy Game
C++
Unreal Engine
3D Modelling
Human-Machine-Interaction
Practical group project integrating the humanoid robot Roboy into a game. My responsibility of the project was to 3D model and animate the 3D characters in Maya.

Architecture Visualization
Revit
3D Modeling
BIM
Visualization
Course project about Architecture Visualization and BIM. Re-modeled and visualized the famous Barcelona Pavilion using Autodesk Revit.

Scientific Visualization
Glyph-based Visualization
Bachelor Thesis
QT
Weather Forecasting
QT-based interface for exploring glyph-based visualization techniques for scientific data (weather forecast data) during my Bachelor's thesis.